Fandom Sports Levels Up With Esports App And Leadership

About The Project

From launching in 2006, FANDOM SPORTS has gone through a number of changes in its business. Currently, the company aims to use its app to contribute to fans playing, spectating, and betting on esports using cryptocurrency.

FANDOM SPORTS announced on May 20 that its legal team is looking into expanding its iGaming licensing on a global scale. Fandom Sports tapped on the service of Segev LLP, a firm known for specialization in gaming, betting, esports, and video games, to review the esports licensing requirement on markets like China.

“Crystallized actions are starting to ramp up at Fandom Sports.” said David Vinokurov, CEO Fandom Sports. “We have a full pipeline of noteworthy developments and are currently in discussions with numerous potential partners and Esports service organizations. We are working diligently at compounding our valuation by working in parallel on both our all ages and pure play wagering verticals. The Esports betting sector continues to heat up and corporate valuations are escalating as a result. The timing could not be better for the Fandom Esports brand.”

FANDOM SPORTS plans to thrive with Google Cloud to support its programs, including the FanCoin dual ecosystem, geofencing, and Chinese language customer support. Implementing these strategies through Google Cloud can tremendously increase the company’s online presence